Skyblivion PC Requirements (Minimum)

  • Operating System: Windows 10 64-bit
  • Processor: Intel core i5 or equivalent
  • Memory: 8GB RAM
  • Graphics: GTX 660 (2GB) video card with Shader Model 2.0 capability
  • DirectX: DirectX 12
  • Hard Drive: 20 GB free hard disk space
  • Sound: DirectX 12 compliant sound card
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • Other: Internet connection required for online features
  • Operating System: Windows 10 64-bit
    Processor: Intel core i7 or equivalent
    Memory: 12GB RAM
    Graphics: GTX 660 (2GB) video card with Shader Model 2.0 capability
    DirectX: DirectX 12
    Hard Drive: 30 GB free hard disk space
    Sound: DirectX 12 compliant sound card
    PIXEL SHADER: 5.0
    VERTEX SHADER: 5.0
    Other: Internet connection required for online features

Skyblivion Release Date And Platform

  • Developer: TES Renewal Project, Rebelzize
  • Initial release: 2025
  • Engine: Creation Engine
  • Type: Remake, total conversion, Action role-playing

With a scheduled release date set for 2025, the team behind Skyblivion recently provided a detailed update on their progress so far and what lies ahead. The journey began back in 2012, just a year after Skyrim hit the shelves, and the team has since kept fans informed with periodic releases of information, including some exciting gameplay footage. While the release of Skyblivion might not be right around the corner, it is shaping up to be a promising stopgap in the long wait for the highly anticipated The Elder Scrolls 6, ensuring fans won’t be left hanging for too long.

Can my PC run Skyblivion?

these system requirements for Skyblivion is on asume base. once it is released. Final system requirements It’s always best to check after its official relase.

 Nadim
I am Nadim, a passionate and dedicated games writer with a profound love for storytelling and the gaming medium. With a background in creative writing and an insatiable curiosity for game development, I have honed my skills in crafting narratives, developing characters, and scripting engaging dialogues. I aim to bring immersive and captivating stories to video games, providing players unforgettable experiences.