The sequel to one of the best PS4 games ever is on the way. Death Stranding 2 was confirmed to be in development at the Game Awards 2022, with Hideo Kojima himself making the announcement and giving us our first taster of what’s to come. The original Death Stranding was complex enough, so it stands to reason that we already have a lot of questions for Kojima on what could come next.

Death Stranding 2 System Requirements

Minimum System Requirements

OS: Win10 or Win 11 (64-bit)
CPU: Intel Core i5-5675R 3.1GHz or AMD Ryzen 4600GE 3.2 Ghz
RAM: 8GB
GRAPHICS CARD: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580X 4GB
PIXEL SHADER: 5.1
VERTEX SHADER: 5.1
DISK SPACE: 70 GB Free Space
OS: Win10 or Win 11 (64-bit)
CPU: Intle Core i7-4771 or AMD Ryzen 7-5700X
RAM: 16GB
GRAPHICS CARD: NVIDIA GeForce GTX 1660 or AMD Radeon RX 590
PIXEL SHADER: 5.1
VERTEX SHADER: 5.1
DISK SPACE: 70 GB Free Space

Death Stranding 2 Release Date

Kojima Productions is yet to confirm a Death Stranding 2 release date. The Game Awards 2022 teaser trailer set the tone for this new action-adventure game but also made note that the name ‘Death Stranding 2’ is just a working title – so expect this game to be a little while off yet. That assumption is further supported by actor Norman Reedus, who spoke off-hand about Death Stranding 2 back in May of 2022, where he confirmed in an interview that “we just started the second one.” All we’re saying is, don’t expect to see Death Stranding 2 before 2024, at the earliest.

Death Stranding 2 Platforms

Death Stranding 2 has been confirmed for PS5, and Kojima Productions is yet to reveal whether it will arrive on other platforms. When Death Stranding launched in 2019, it did so as a PS4 exclusive. Publisher 505 Games later helped bring Death Stranding to PC in 2020, while Death Stranding: Director’s Cut was later brought to PS5 and PC Game Pass. Were we to speculate for a second: It’s highly likely that Death Stranding 2 is being developed as a PS5 exclusive, given how heavily involved PlayStation Studios is with its production, but there is every chance that it will come to PC eventually – given how heavily Sony continues to invest in the space outside of the core PlayStation ecosystem.

Nadim
I am Nadim, a passionate and dedicated games writer with a profound love for storytelling and the gaming medium. With a background in creative writing and an insatiable curiosity for game development, I have honed my skills in crafting narratives, developing characters, and scripting engaging dialogues. I aim to bring immersive and captivating stories to video games, providing players unforgettable experiences.